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Topic: Release 1.2

Nordfriese
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Posted at: 2024-05-01, 13:14

Since there have been a number of bug and crash reports with v1.2, we are planning to make a point release 1.2.1 which will backport several bugfixes. The release-1.2 git branch has been updated with the following changes:

  • c51189f67aa06b2273486134473f17c7a014ace8 (Skip invalid map files in editor Load/Save map window)
  • b0c4c025befe3c3c09226b52cdd5d41446ffe16b (Fix memory leaks in main menu Watch Last Replay)
  • b166b0b52a7da5dc88c74b079149cc46e806de81 (Game setup: Unselect incompatible starting conditions when changing win condition)
  • 1907f67c6978b4dc8717e0c84670727940eea80b (Fix soldier request for expedition ships)
  • 1babc3aac05757ac25c6992da13afa6c41a6cec5 (Add thread identifier to crash reports)
  • 145b2ab5d9137fe572f0c7500cbd7cff34c292a0 (Check for invalid combination before calling DefaultAI::expedition_management())

I would like to publish the release candidate on TBA and the point release on TBA.

Since this is just a point release with a small number of smallish bugfixes, this schedule is not quite so important. If there are any other major bugs in v1.2 that you would deem worth backporting, assuming they can be fixed soon and without massive codechanges, please post them and we can wait with the point release. Lots of testing of the release branch will also be appreciated face-smile.png

Edited: 2024-05-01, 16:22

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hessenfarmer
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Posted at: 2024-05-01, 14:35

Nordfriese wrote:

Since there have been a number of bug and crash reports with v1.2, we are planning to make a point release 1.2.1 which will backport several bugfixes. The release-1.2 git branch has been updated with the following changes:

  • c51189f67aa06b2273486134473f17c7a014ace8 (Skip invalid map files in editor Load/Save map window)
  • b0c4c025befe3c3c09226b52cdd5d41446ffe16b (Fix memory leaks in main menu Watch Last Replay)
  • b166b0b52a7da5dc88c74b079149cc46e806de81 (Game setup: Unselect incompatible starting conditions when changing win condition)
  • 1907f67c6978b4dc8717e0c84670727940eea80b (Fix soldier request for expedition ships)
  • 1babc3aac05757ac25c6992da13afa6c41a6cec5 (Add thread identifier to crash reports)
  • 145b2ab5d9137fe572f0c7500cbd7cff34c292a0 (Check for invalid combination before calling DefaultAI::expedition_management())

I would like to publish the release candidate on Saturday May 4th 2024 and the point release on Saturday May 11th 2024.

Since this is just a point release with a small number of smallish bugfixes, this schedule is short-notice and not quite so important. If there are any other major bugs in v1.2 that you would deem worth backporting, assuming they can be fixed soon and without massive codechanges, please post them and we can wait with the point release. Lots of testing of the release branch will also be appreciated face-smile.png

well at least I'd like to have https://codeberg.org/wl/widelands/commit/1f0dc4c387aa7247dd69b49a074e79446612df1c as well, for ethical reasons.


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Nordfriese
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Posted at: 2024-05-01, 16:24

Good point will add that one too.

On second thoughts maybe we should remove 1907f67c6978b4dc8717e0c84670727940eea80b (Fix soldier request for expedition ships) again? It's the only one on the list with game mechanic changes, so if we drop it from the point release we could maintain full multiplayer compatibility between 1.2 and 1.2.1.

I removed the dates from the post above again…
Milestone: https://codeberg.org/wl/widelands/milestone/6255


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hessenfarmer
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Posted at: 2024-05-01, 19:25

Nordfriese wrote:

Good point will add that one too.

On second thoughts maybe we should remove 1907f67c6978b4dc8717e0c84670727940eea80b (Fix soldier request for expedition ships) again? It's the only one on the list with game mechanic changes, so if we drop it from the point release we could maintain full multiplayer compatibility between 1.2 and 1.2.1.

+1 for just fixing bugs and not change game mechanics if possible.

I removed the dates from the post above again…
Milestone: https://codeberg.org/wl/widelands/milestone/6255


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